Determines the position on an edge. More...
#include <mesh.h>
Public Attributes | |
| int | v1 |
| int | v2 |
| edge endpoint vertex id numbers | |
| int | marker |
| edge marker | |
| int | edge |
| element edge number (0..3 for triangles, 0..4 for quads) | |
| double | t |
| position between v1 and v2 in the range [0..1] | |
| double | lo |
| double | hi |
| for internal use | |
| Element * | base |
| for internal use | |
| Space * | space |
| Space * | space_u |
| Space * | space_v |
| for internal use | |
Determines the position on an edge.
Used for the retrieval of boundary condition values.
for internal use
| int EdgePos::edge |
element edge number (0..3 for triangles, 0..4 for quads)
| double EdgePos::hi |
for internal use
| double EdgePos::lo |
| int EdgePos::marker |
edge marker
for internal use
| double EdgePos::t |
position between v1 and v2 in the range [0..1]
| int EdgePos::v1 |
| int EdgePos::v2 |
edge endpoint vertex id numbers
1.6.3