space.cpp File Reference

#include "h3dconfig.h"
#include "common.h"
#include "space.h"
#include "matrix.h"
#include <common/error.h>
#include <common/timer.h>
#include <common/callstack.h>

Defines

#define PRINTF(...)
#define H3D_INVALID_EDGE_ORDER   -1
#define CHECK_ELEMENT_ID(id)
#define H3D_MAX_DEP   1000

Functions

int LIMIT_ELEMENT_ORDER (int a)

Define Documentation

#define CHECK_ELEMENT_ID ( id   ) 
Value:
if ((id) < 1 || (id) > mesh->elements.count())\
                EXIT("Invalid element id (eid = %d).", id);\
        assert(mesh->elements.exists(id));
#define H3D_INVALID_EDGE_ORDER   -1
#define H3D_MAX_DEP   1000
#define PRINTF ( ...   ) 

Function Documentation

int LIMIT_ELEMENT_ORDER ( int  a  )  [inline]
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