#include "h3dconfig.h"#include "common.h"#include "space.h"#include "matrix.h"#include <common/error.h>#include <common/timer.h>#include <common/callstack.h>Defines | |
| #define | PRINTF(...) |
| #define | H3D_INVALID_EDGE_ORDER -1 |
| #define | CHECK_ELEMENT_ID(id) |
| #define | H3D_MAX_DEP 1000 |
Functions | |
| int | LIMIT_ELEMENT_ORDER (int a) |
| #define CHECK_ELEMENT_ID | ( | id | ) |
if ((id) < 1 || (id) > mesh->elements.count())\ EXIT("Invalid element id (eid = %d).", id);\ assert(mesh->elements.exists(id));
| #define H3D_INVALID_EDGE_ORDER -1 |
| #define H3D_MAX_DEP 1000 |
| #define PRINTF | ( | ... | ) |
| int LIMIT_ELEMENT_ORDER | ( | int | a | ) | [inline] |
1.6.3